Posts about Microsoft

Adoption of cloud computing has rapidly evolved from an emerging technology to an established networking solution. With each year, enterprise and government organizations place more and more of their mission-critical workloads into the cloud, while consumers benefit for the ubiquitous access to content and services, anywhere, anytime and on any device ...
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It’s somewhat belated: But, I hope everyone had a fantastic Christmas and a fabulous New Year! It’s over – well, Christmas and New Year definitely is, but I’m referring to CES 2017. Personally, I’m not sure I would have had the energy to come straight from my New Year celebrations, still heavily intoxicated, and attend the annual conference with any amount of enthusiasm. Damn – to be honest, it took me almost a week to recover! Anyway, at this year’s show we mostly witnessed ...
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Last year, in the context of the EU Telecom Review, I wrote extensively on the issue of "substitutable" telecom services. The EU wanted to assess which online services could be functional substitutes to phone and messaging services and how to regulate them. The topic is far from dead (and has recently been addressed in the context of national security snooping) but I wanted to tackle here a subset of that topic that is often overlooked and seems to me of increasing importance ...
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There’s been a lot of buzz around 4-Level Pulse Amplitude Modulation (PAM-4) in optical interconnect circles lately, and not without good reason. With the enterprise and metro carriers moving steadily toward 100Gbit/s connectivity, and already setting their sights on 400Gbit/s and beyond, the need to improve the ability of both the transmitter and receiver to handle large amounts of data is growing ...

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Did I blink too quickly or was CES2016 over in a flash? In some respects, the event lacked the wow factor of previous years, although there were some emerging technologies that did catch my attention. In particular, Virtual Reality (VR) which has suitably matured to become an increasingly convincing proposition for gaming and broadcasting alike. Social VR – the New Buzzword for 2016: Oculus Rift has been the focus of a number of new developments in both the gaming and interactive broadcasting sectors and at CES2016 HTC were keen to jump onto the VR bandwagon with their impressively slick Vive headset that plans to give Oculus a run for its money. "When we first announced Vive ten months ago we had an ambitious goal of fundamentally changing the way people communicate and interact with the world – forever," commented Cher Wang, chairwoman and CEO of HTC. "Since then...
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